bug1506865/TemplateData/UI.js

40 lines
1.1 KiB
JavaScript

var UI= {
init: function(container, onQuit){
this.container = container;
this.main = document.createElement("div");
this.main.id = "overlay";
this.main.style.bottom = "0px";
this.container.appendChild(this.main);
// this.createButton("Reload with #no-cache");
this.createButton("X", function() {
onQuit();
UI.container.removeChild(UI.main);
});
if (!UnityLoader.SystemInfo.mobile)
this.createButton("Enable Fullscreen", function(){
gameInstance.SetFullscreen(1);
});
},
createButton: function (text, callback) {
var button = document.createElement("button");
button.className = "button";
var t = document.createTextNode(text);
button.appendChild(t);
button.addEventListener("click", callback);
this.main.appendChild(button);
},
createSection: function(title) {
var section = document.createElement("p");
section.id = "section";
section.innerText = title;
var content = document.createElement("p");
content.id = "section-content";
section.appendChild(content);
this.main.appendChild(section);
return content;
}
}