import type { Resource } from "./types"; export const CULTURE_TO_WIN = 20000; export const WORLD_MAP_HEIGHT = 9; export const WORLD_MAP_WIDTH = 9; export const RESOURCES: Resource[] = ['wood', 'stone', 'iron', 'food', 'culture']; // Debug values. export const TOWN_HALL_START_LEVEL = 1; export const RESOURCE_BUILDINGS_START_LEVEL = 1;