2024-10-24 13:12:21 +00:00
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import type { Building, Production } from "./types";
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2024-10-22 15:15:35 +00:00
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import type { VillageState } from "./village";
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function _reduceResources(acc: Production, item: Production): Production {
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return {
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wood: acc.wood + item.wood,
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stone: acc.stone + item.stone,
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iron: acc.iron + item.iron,
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food: acc.food + item.food,
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};
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}
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export function getEmptyResources(): Production {
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return {
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wood: 0,
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stone: 0,
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iron: 0,
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food: 0,
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};
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}
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export function getProduction(villageState: VillageState): Production {
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return villageState.buildings
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.filter(b => b.behavior.production)
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.map(b => {
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if (b.behavior.production) {
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return b.behavior.production(villageState, b);
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}
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})
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.reduce(_reduceResources, getEmptyResources());
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}
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export function getStorage(villageState: VillageState): Production {
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return villageState.buildings
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.filter(b => b.behavior.storage)
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.map(b => {
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if (b.behavior.storage) {
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return b.behavior.storage(villageState, b);
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}
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})
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.reduce(_reduceResources, getEmptyResources());
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}
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2024-10-24 09:32:31 +00:00
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2024-10-24 13:12:21 +00:00
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export function getBuilding(V: VillageState, buildingId: number): Building {
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const building = V.buildings.find(b => b.id === buildingId);
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if (!building) {
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throw new Error(`Cannot find building with id "${buildingId}"`);
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}
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return building;
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}
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2024-10-24 09:32:31 +00:00
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export function getKeysAsNumbers(dict: Object): Array<number> {
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return Object.keys(dict).map(i => parseInt(i)).sort((a, b) => a - b);
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}
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2024-10-24 13:31:40 +00:00
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/**
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* Creates an array of shuffled values, using a version of the
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* [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher-Yates_shuffle).
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*
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* @since 0.1.0
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* @category Array
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* @param {Array} array The array to shuffle.
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* @returns {Array} Returns the new shuffled array.
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* @example
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*
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* shuffle([1, 2, 3, 4])
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* // => [4, 1, 3, 2]
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*/
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export function shuffle<T>(array: Array<T>): Array<T> {
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const length = array.length;
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if (!length) {
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return [];
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}
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let index = -1;
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const lastIndex = length - 1;
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const result = [ ...array ];
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while (++index < length) {
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const rand = index + Math.floor(Math.random() * (lastIndex - index + 1));
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[ result[rand], result[index] ] = [ result[index], result[rand] ];
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}
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return result;
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}
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